
Wartime choices
HISTORICAL BOOKGAME
Working as an illustrator for Deina involved creating visual scenes for a gamebook set during World War II, designed for use in schools. The illustrations needed to convey the drama of the period, engaging young students through evocative images. Each drawing was crafted to complement the narrative text, helping to tell the historical events and moral choices of that tragic conflict in an immersive and educational way.
DRAWING PROCESS
The illustrations were created entirely digitally: starting with a quick sketch, followed by pencils, and finished with inking.








